Mixed reality or extended reality (ER) performance can become a powerful form of creative citizen engagement on an embodied level. Instead of having this moment in the creative shift be scooped up only by the psychological/ neurological domain and entertainment machine, creative practitioners need to work together to galvanise a move toward a productive focus. In this transition time of cultural change, political chaos and digital revolution, it is vital to move beyond the divisive 'art versus science' paradigm, towards an informed, multidisciplinary, culture of bold creative action. MR/ER have a broad potential and reach and can be disseminated through phones, Google Cardboard and the Google Tango/Holokit and otherdevelopment kits for all mobile devices. Headsets are the bridge between the mobile handset for telecommunications and wearable devices. They are the link between fully worn technologies.