Methodology / Methods (to develop to start with & to develop as output)
Action Research: We propose a practice-led approach where we part from the accumulated knowledge that we posses in the subject andtogether create a new work in a systematic reiterative way which allows for furtherdevelopment. The process-based creative framework will enable novel approaches to research challenges, and will includethe integration in the research team of outstanding creators and companies. Using Action Research with a mix of participatory performance and immersive theatre narrative approaches, actors-guides, alongside Mixed / Extended Reality (AR/VR/360 video/live actors) visual and haptic and tactile wearable technology garments, the project will record and study how participants respond and interact with the experiences and record them for the online documentation, documentary and to inform more widely distributed audiences experiences. As we wish to find new ways to engage audiences in immersive and fully visceral mixed reality performances andexperiences, we want to communicate all development stages of this project: scenario testing of climate realities can bedistributed as modular offerings.  
VR/AR/MR/ER as a medium creates it's own kind of "inner space" and puts the viewer at the centreof the perceived world and is therefore a highly relevant, emerging medium to explore how we explore participatoryaudiences. The development of this piece will be experimentally documented with VR films / vignettes that explore thetheme of living between heaven and earth, and questions of time and the macro view in relation to the self through short360 experiences distributed on Youtube 360 or via headsets (Google cardboard).Connecting with the reality of the earth may be a healthy means of connecting humans so that technology, ecology andhuman consciousness are all working to evolve together. Filming participants and their reactions will be effective researchmaterial: as a study of the responses and experiences  of the audience participants during experiential immersion, as well as by measuring biofeedback and through post experience audience surveys to help refine the experience for the experience  development.