Introduction
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Trivial scenario
Consider a plane with two points A and B. If a vehicle X is placed on point A and point B is the destination of this vehicle, we could define the decision making strategy of X at every point in time to have one option: move toward B.
Base scenario
Consider a plane with two points A and B. If a vehicle is placed on point A and point B is the destination of this vehicle, we can define an efficient strategy for reaching destination B as:
While distance to destination > distance required for the vehicle to reach a complete stop: accelerate; else decelerate
Properties of a traveling vehicle
This allows us to call out a number of properties needed to make a decision at any given point in time. D = distance to destination V = velocity at given point in time and T = distance needed to stop which is a function of D, V (in the real world vehicle specific properties like weight, braking force, cargo g force limitations etc).