Technology is often part of the equation of understanding complex questions. Injecting ideas into a thinking machine let us automatically interpret patterns in sensory data that otherwise is invisible for the human brain, or solve problems that otherwise would take a lot of manual labour and time. We often call these concepts learning and problem solving. As technology has evolved, we have emerged from war-time mechanical machines, to supercomputers enabled by developments in silicon material.
The question of wether a machine can think is not new. Alan Turing, a mathematician from Cambridge, UK, made a philosophical standpoint by presenting the popular theoretical test, the "Imitation Game" in his 1950 paper "Computing machinery and intelligence" \cite{TURING_1950}. Wether the opponent is a computer or not, is decided by the interrogator which make a decision when the game ends.
Technology is the triumph of humanity.
but about generating human cognitive capacity
Artikkel i AP
Turings machine
Isaac Asimov's "Three Laws of Robotics"